A not-so brief guide to tell you how to win the 2nd ACW ASAP, and break it with exploits. And after that, to the present state of the CSA) Toggle signature. I didn't even know you could have a 3-way civil war with Garner or Olson leading. Saved. It happens every time MacArthur coups the government. Can Mexico no longer seize Southwestern land? I've always been pretty good at the civil war, but this is still extremely useful. It is divided into 3 pillars. Make sure to recruit in Missouri first ALWAYS. This will guarantee a type 1 civil war. In one Russia game I saw them flee to the west then while collapsing marched through the AUS and the CSA to New England, then one the war by pushing across the entire continent. IMO, the best option is to hold Washington and the nearby area. After that you should spam 8-width National Guard Division militia, unless you plan to turtle around Washington. If you are having a type 1 or 2 civil war, you need to make a decision: Do you hold Washington and abandon the vast west, or do you evacuate Washington and move the government into Denver? The Berlin Stock Market Crashes adding another layer to the Great Depression. It is also possible for the growing … The trick is to ask everyone to stop nicely. The middle pillar focuses on civilian factories and infrastructure. The secret is to mass spam militia. If the support for a certain ideology that is not currently ruling in a country grows too large, they will start demanding a change of government. Aggressive in a type 3 scenario. 2ACW veteran, The cure for 70 day focuses is Revised National Focus Times. Remember that there are few factories in the west. Thanks a lot! Vetoing it gives you pp, but it also decreases coalition unity. First of all, you get some extra units around the country instantly, unless you have a type 3 or 4 civil war. This is a congressional act that gives citizenship to Amerindians in your country. Regarding your production, most should be on infantry equipment and artillery. If so, what’s the easiest way to win as the Federal Government? Be ready for them. You have more factories. You need to go velvet glove with Olsen or Assassinate reed to get rid of the csa to get them to flip. Just make sure to have a large infantry army with at least some artillery, the more the better. Beware that you do not get the extra units that spawn before the war that you would in types 1 and 2. You will also be able to recruit voluenteers from different states using the decisions tab. I do not intend to develop this mod further so if anyone is interested, please let me know. By CIA. Beginning in the late 15th century, British and French expeditions explored and later settled along the Atlantic coast. I played as Garner, wanted to see what happened if I did nothing to intervene in a true MarketLib way. If you elect the Democrat candinate John Nance Garner, you can get this civil war by compromising with Long via the "Austerity Through the Storm" focus. This only applies to factories though. (HOI4 TNO) Hearts Of Iron 4: Kaiserredux - Greater Empire of America - … I didn't compromise on the Austerity bill, and it didn't pass. You won't get much use of the few planes or support equipment you produce before the war. After his inaguration you will have to pick the "The Velvet Glove" focus to negotiate with Reed. You can do whatever you want with naval production, it won't matter much when it comes to the civil war. Kaiserreich: Legacy of the Weltkrieg is a Hearts of Iron II, Darkest Hour and Hearts of Iron IV Game Mod that is set in an alternate timeline where the Central Powers win World War I. Infrastructure construction can also be a solid choice. I maximize the Power of the AUS before teh Civil War in the 2-way scenario, even took the chocies of War Plan White to increase the power of the AUS AND STILL didnt get Kenntucky and Virginia and in fact i lost North Carolina ._. If this guide has helped you, I'm glad I could be of help. I tried multiple times to pass it without the coalition, and it failed every time. Kaiserreich: Guide to Bill C-7. If you pick Alf Landon, you will get a type 2 civil war as long as you choose his "Direct Economic Intervention" focus. For MacArthur’s government, going Olson and then trying to compromise with both Long and Reed (and sticking to it) reduces both of their strength by 1 point, which might be helpful, I've seen the ai in the 1st type civil war do incredible things. Unless you escape west, focus on the CSA early on and have second-rate units hold the other fronts. King George V, King-Emperor of Canada, South Africa, Australia, and India falls ill. You will find yourself more prepared. Press question mark to learn the rest of the keyboard shortcuts, Venäjä on rajamaa ja Suomi valtakunta. All 3 pillar… Originally thought by Sarmatia in 2005 the mod has since developed into one of the most fun to play with, with hundreds of … They absolutely slaughter militias, so make sure to get them. This is by far the most common type of civil war. Accept the offer. Take also into account the location. No one will surrender, don't be a fool. The CSA can easily grow powerful during the war, but they are VERY weak early on. I made up the spanish one. Due to the lack of a PSA you can afford to do it. If you compromise with the SPA, then the AUS will *always* take Southern Texas, Tennessee, North Carolina, Virginia, and Kentucky, Again, you are warned in the events prior to the compromise being taken. In that case, just keep on building infantry. If you do it in a type 1 war while also fighting Canada, you are an absolute chad... Like me! The only useful state the CSA gives are new york and new jersey, which are easily captured in a few weeks anyway, whereas having NC, TN, and southern Texas gives you a much wider defensive position as well as guaranteed oil that isnt too difficult to hold. Beware that you do not get the extra units that spawn before the war that you would in types 1 and 2. Credits. He was a candidate in the 1936 US election, and his victory/defeat can lead to him seceding from the US. Subscribe. However, compromise also gives power to the rebellious radicals. Well, you can't finish a single extra military factory before the war starts. If you want a TYPE 1 civil war, pick either Reed or Long for president. To get a TYPE 4 civil war, you MUST keep the coalition together and elect Olson. This event tells you of Southern Democrats complaining about them being underrepresented in the coalition. That's it. Just want to point out that you can get the Garner-wagner bill passed without compromising with the AUS or CSA if your conservative party popularity is high enough, in my experience it needs to be about 17% but even then there is a good bit of RNG involved, passing the bill this way keeps the CSA and AUS's popularity down. Favoring either side decreases unity, while compromising keeps it from decreasing. France ceded nearly all of its colonies in North America in 1763 after the Seven Years' War. Before the civil war you can see from events and such when the AFP and SPA get a vague amount of political influence. A bit after that, you get the option to either form a coalition or not to. I got lucky and the Entente sided with me, so I get some lend-lease from them and have a good stockpile of equipment. (RNG element). Accepting gives you penalties, but also keeps coalition unity from decreasing. After that, you will get a proposal from Reed and his gang. The CSA won't be able to hold 20-40 divisions attacking from all sides, crushing their pathetic militia and grabbing all their victory points. First Event: Southern Democrats. You production also improves, allowing you to pump out more divisions. Douglas MacArthur was the grandson of jurist and politician Arthur MacArthur, Sr., a Scottish immigrant. If you pick a radical, what you do won't matter much. Created by. Then you just need to hold over 50% control. The mod itself, is inspired by the legendary Kaiserreich for Darkest Hour: A Hearts of Iron Game and seeks to play on that mod, but begin telling the 'alternate history' from 1921 rather than 1936. Just don't underestimate them, they have buffs at the start that turn into negative modifiers after you wait them out. That is advanced minmaxing. Down with the traitors! If you have a civil war type 3 or 4, you need to hold what you have and spam 7/2 inf/art troops with McNair's plan. It works suprisingly well. In the events prior to taking the compromise, it warns you that any efforts you've undertaken to contain the CSA (in the pre-election events) will be undermined. If you don't, the likelyhood of it going to the enemy increases. The mod was initially released on Darkest Hour: a Hearts of Iron Game in 2006, but was ported to Hearts of Iron IV on December 1, 2016. To break it up, you must choose an option that decreases unity in all four events. If you have a type 2 war, you can also leave the corridor and fight in two different pockets, Washington and the west. That is in addition to the temporary national spirit giving a penalty for being suspected of having assassinated Reed / Long. - HOI4 Kaiserreich. Have Omar Bradley lead one of them. They generally pop up when they are losing. If you have no regard for the lives of your fellow Americans, you can use your large tactical bomber arsenal to bomb enemy industry to pieces. This type gives the pacific states to the USA, which is a great help. Concentrate your forces there and take valuable CSA states like Pennsylvania. If Mexico goes NatPop, watch their focuses. Here's a lil vignette in the 2ACW before a bigger update on the course of the war. And then I got couped by MacArthur. Any specifics on what you actually have to do? Keep in mind that when a party gains power, its chances of flipping "swing states" to its side increases. YouTube Video » the home of the brave ep1 kaiserreich macarthurs america hoi4 lets play . In the Shipyard Funding Scheme, you choose between NEW YORK CITY + NEW JERSEY and SOUTHERN TEXAS + TRANS-PECOS (Corpus Christi). However, the benefits of this route far outweight the negatives. Regarding infantry equipment production, is it better to put all your military factories on M1903 Springfields rather than M1 Garands? This civil war will also happen if you pick any moderate candinate and assassinate Huey Long via the "The Iron Fist" focus. Well, everybody but Long and his folks is, and they will rise up against you. It turns their militia into molten butter, especially with air support. To get a TYPE 3 civil war, do the following: Elect John Nance Garner, make sure to destroy the coalition first. Don’t neglect to produce other equipment too! If you have any holes in any front lines, spam militia to cover them. You party popularity and stability will be higher. Your Canada policy is also important. If you choose tariff punishment instead of compromise, they are more likely to occupy New England and not support you. THIS MOD SHOULD BE COMPATIBLE WITH HOTFIX 0.8.2; HOWEVER I HAVE HAD LITTLE TIME TO TEST THIS, SO PLEASE REPORT ANY BUGS YOU FIND! Passing it does neither. And you can’t prevent the Civil War from happening, correct? BECOMING AN EGYPTIAN GOD IN HOI4! THIS IS A TRAP! You can't make use of most of your planes in the west without building new airfields. This is the most important part of the whole thing, preparing for the inevetable and unavoidable war. There are stirs in the leadership of the Union of Britain between Oswald Mosley, Niclas y Glais, Annie Kennedy, and Press Secretary Eric Blair.Romania, France, and Britain continue military buildup, with France heavily investing in tanks, and Romania in the infantry and Air Force. Type 2: Classic 3-way, or USA vs CSA vs AUS. The CSA is also considerably more powerful, so much so that it's not as easy as it seems. Interesting to see that Idaho can no longer flip to the Pacific States. Up with the Stars! By using our Services or clicking I agree, you agree to our use of cookies. New comments cannot be posted and votes cannot be cast, More posts from the Kaiserreich community. For instance, if you research the P-1 Hawk (fighter 1s) before the 2ACW, the CSA, AUS, and PSA will all be able to produce fighter 1s from the start of the war, but if you switch off research from fighter 1s with only a few days remaining on the research, none of the other factions will get free access to fighter 1s and will have to spend the whole 120- some-odd days it takes to research them, while you, the feds, will be able to finish fighter 1 research in 4-10 days once the rebellious factions breakaway. Wait one day before you pick any focus. This wiki is meant as a repository for all canonical Kaiserreich lore and information. You can only recruit from states under your FULL control, unless recruitment has already begun. You can also try to hold everything, including the corridor, if you are a madlad. Use can use it with any early-game tech, not just fighter 1s. Cookies help us deliver our Services. What if the USA was the Last Democracy Left? It seems to consistently give me border states more often. An Unofficially Official Guide for playing the 2ACW as the Democratic Feds. It works suprisingly well, and it sure is satisfying to conquer a state and see 90% of the factories being out of order. CIA Online Languages: English. AUS resistance: Los Angeles, Virginia, New Jersey, Kentucky and Indiana. If you want to elect Alf Landon or John Nance Garner, you must break up the coalition. If you are losing (lost many victory points) you can also get a large army in Pennsylvania. After his inaguration on January 20 (applies to all presidents with their respective focuses, don't get confused), pick the "Austerity through the Storm" focus. This bit is important: During the war, resistance forces will rise up everywhere in the country. If the player ignores the clamor for reform or actively refuses to allow reform the chance of a civil war breaking out will grow. Heirs of Weltkrieg - Kaiserreich in 21st Century / It's a Long Way to Paris: National France in 21st Century Sweet Home Manitoba - KR Canada in Modern Day / Wrangel's Empire. Kentucky will flip to Long in that case! If you plan to escape west, good luck if you have a type 1! Another part; Iron Fist appears tougher than either Velvet Glove / Austerity by Storm. When that comes, arrange the Philadelphia Conference. First of all, delete all military production except of infantry equipment and artillery. The left one mainly focuses on resource acquisition and infrastructure expansion. Canada's focus tree is divided into 6 parts, with each part branching off into multiple sub-parts: The Crown Corporations A large section of the tree (completing it takes 1400 days) that focuses on building up Canada's industry and providing research bonuses. Kaiserreich Features: Extended timeline 1921 - 2000; New units, including many new and unique sprites to go with them After the CSA is done, focus on the AUS and the PSA. Thank you Kaiserreich Devs for making this wonderful mod. They have a lower production cost, so that might be more beneficial if the plan is pumping out as many Militia divisions as possible. If you are planning to flee west, away from Washington, favor Minnesota, Iowa and Southern Texas. Don't attempt to negotiate with the radicals. Kaiserreich Submod: 2ACW Canadian Intervention Rebalanced. Civil wars may occur based on the popular support for a certain ideology. They might just attack you. If you are good at micromanaging, you can crush the CSA in 2 or 3 WEEKS! I wasn't aware of this exploit until a couple of weeks ago when somebody pointed it out on the subreddit on a different post about the 2ACW. Anyway, there is a reason for why Alf Landon is the best president for a type 2. This is possibly also the easiest civil war as the Feds. An event detailing your options will come soon. The downside is that it takes away some of the punch infantry divisions have. Mountains as far as you see. For that, I just store whatever militia I get from conquering liberating states on the Canadian border. In those scenarios, the extra units they potentially receive are *on top of* those (though a very low AFP/SPA strength can actually *reduce* the number of units they receive in total). The PSA never breakes away when i'm playnig the Feds. And begin training national guard units to station on your ports. Not really i find it is just RNG, i made the bill pass by going with the establishment and made it fail when I went with the spa/AFP. Anyway, now you get cool new focuses that help prepare you for the war. It also gives no penalties, so consider that. You will get flavor events about Long and Reed trying to attack President Landon, but failing miserably making themselves look like fools. With that and your anti-resistance army, you should pretty easily be able to take care of pesky French and Portuguese naval invasions. HOI4 Kaiserredux All Super Events. So what are the specific circumstances under which the CSA, AUS and PSA take those contested states? That is all that "gaining power" does. What should you construct before the civil war? Go get 'em! This is what you should do as Alf. The austerity bill will pass with Long's support, and the SPA will walk out. While the likelihood is lower you can pass the Garner Wagner bill can pass without the AFP and CSA and has nothing to do with the coalition. Be sure to kill the PSA first in that case, with some micro you can do it. Though IIRC one of the ways Argentina can win the Chilean War is for the Syndicalists to get ousted in a Pinochet-esque coup. That's everything which is involved. This is the product of intense negotiation, and they will absolutely refuse anything less than this. Also, I know you purposefully didn't mention this in the post, but in a type 1 scenario I find the way to get the strongest USA is to elect Alf Landon, and then have him continue the meetings with the parties until MacArthur coups him. Keep Long out of the negotiations. This assumes a type 1 or 2 civil war. Kaiserreich vs Kaiserredux | Double Timelapse (HOI4) THEY SAID I COULDN'T DO IT WITH THIS DEBUFF! It gives you the most units. You must wait them out, build your army and then crush them. Great guide, but how do you win the ACW as New England? To get a type 2 civil war as the other moderates, do this: As Olson, pick the "The Velvet Glove" focus and also invite Long to the negotiations, and then throw him out. The AUS is also considerably more powerful, so much so that it's not as easy as it seems. In any case, after the focus is done the bill will pass EVERY TIME with this setup. So you can get couped even if you're not a radical. Posted . After that, negotiations with Long will go more smoothly, with him willing to compromise. Welcome to the official subreddit of Kaiserreich: Legacy of the Weltkrieg, an alternate history mod for Hearts of Iron 2, Darkest Hour: A Hearts of Iron Game and Hearts of Iron 4. This is necessary. Idiots! After that, you should recruit from Kentucky UNLESS you have a type 4 civil war. The US is one of my favorite countries to play in Kaiserreich but I didn't know some of those minmaxing strategies in the guide such as choosing both compromise with the SPA/AFP and forming the Coalition guaranteeing if not near-guaranteeing the Garner-Wagner bill passing. Kaiserreich is the most popular alternate history mod for Hearts of Iron II & Darkest Hour that builds an alternate history on a Central Powers WWI victory. Make sure to put you air force there too. AFAIK only if they go natpop, which I’ve never seen happen. I consider myself a kind of a veteran 2ACW Fed player, so I decided to make this quide to help others. A lot of people still dont realize this is based off a game not actual WW2 If you pick a harmful option every event, the coalition will break sometime after the last event and before the election. Proceed to part two after picking which civil war you want to have. When the other factions pop up, be careful not to accidentally choose to play as them. Escaping to the west does make a good "Revenge of the Flyover States" scenario though, which is why I love doing it sometimes. Soon afterwards you get the option to eject either Long and the AFP or Reed and the SPA, or to kick out neither. Press question mark to learn the rest of the keyboard shortcuts, Venäjä on rajamaa ja Suomi valtakunta. The country I can say I had the most fun with was Serbia, it really felt like an actual campaign and a real stuggle against the Austrians, though I could only do it because France attacked Austria. A Guide to the Second American Civil War. The last pillar focuses on electronics-related research bonuses. CSA resistance: Washington STATE (two separate ones), Alabama, Missouri and Georgia. However, you can also get a type 2 civil war with Garner and Olson, but they also have other options. 2ACW veteran. This is due to the fact that none of the other factions border any of each other at the start - You are surrounded from all sides. I only started really playing HoI 4 after discovering the Kaiserreich mod. Instructions unclear, was conquered by Hawaii. have some useless internet points sir. As Olson, compromise with Reed so you only fight Long, As Gardner, compromise with Long so you only fight Reed, Elect anyone other than Reed / Long and then assassinate Long or Reed.