Men-at-Arms is pretty normal, though, but if you want to transition from drush it can get pretty hard to nail out. Wall up with stone when it's necessary. Knight rush when I am pocket, change to Camel when the opponent is also Knight Rushing. Scouts. Chinese are very versatile (good archers and cavalry) and their team bonus is great. Now you have to work right away on food, ignore trees, houses and whatever. Once you get used to china start, you are like 1vil+loom ahead of normal start. level 2. Of course, you will sacrifice a ton of TC idle time doing this, but depending on resource and hill generation it'll be worth it, as BF gives you time to recover. One of the Chinese preferred strategies is the archer rush, since they have a lot of synergy to help them with that. they are vulnerable to raiding. I've been gravitating towards the chinese recently because I love masses of Chu Ko Nus. Unless you´d lose an awkward pond or couple of key resources, you shouldn´t even think about sending more than 1, maybe 2 vills early with chinese. Great archers throughout the game, good unqiue units, strong trash and strong siege. Starting with extra Villagers but no food and less wood means that they can't immediately make any Villagers. Do you like raining chu ko nu arrows as much as I do? Their darkage ia often not super fast and they are not as good in scoutrush or (fire) galley rush compared to many other civs. Archer rushing is their favorite rushing strategy, though, since they want to have the archer upgrades for later anyway. The Chinese start is, I will admit, a little difficult to get used to (and many players never do). I usually play nomad games, but everytime I get chinese, I try getting to castle first and mass Chu-ko-Nu. Chinese have a much different start-up than other Civilizations. What are some of the best ways to utilize their very unique starting position? Als nächstes den Micosoft Lizenzvertrag mit Annehmen bestätigen !!! There is no civ-defining eco bonus, which leads a lot of people, noobs and higher-levels alike to underestimate the Chinese eco, but several little bonuses working with synergy to create a surprisingly strong eco (cheaper techs, TC pop space, extra food on farms). New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. Of course, you will sacrifice a ton of TC idle time doing this, but depending on resource and hill generation it'll be worth it, as BF gives you time to recover. AoE2 Strategy Center is a place to find strategies and guides to use in Age of Empires 2.Guides are mainly intended to use in Age of Empires 2: The Conquerors but some may also be able to use in the Age of Kings. 10. share. (Easy to wall coast tc), New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. This week we'll be talking about another great well rounded civ: The Chinese. Overall i love the Chinese and they're my favorite archer civ in AoE2 . Other than that, your build order is the same than normal civs such like Byzantines. Age of Empires II r/ aoe2. The Chu Ko Nu's biggest shortcoming is its 1 less range than an arbalest, and onagers punish them for it. One surprising way this is super good on is Black Forest, where instant Loom and extra villagers means you'll be able to get away with a very forward wall-off and win vill fights to do it. Based on “Build Order Reference” by Cicero, and Hera’s video guides. Always wall up with palisade wall whenever wood is abundant. I'll have to try what you wrote. To do so move circle the door not getting too close to it and get in his back, then push in the deer direction but staying in his back, he will move ahead fleeing, repeat until the deer is close to the TC and make a fest. Chinese. ){Added in HD}, • Rocketry (Imperial UT: Chu Ko Nus gain +2 attack, and Scorpions gain +4 attack. Press question mark to learn the rest of the keyboard shortcuts. So the Chinese must start by researching Loom since the Town Center will be idle. What strength do you really try to take advantage of when playing this civ? Finally, more HP on demo ships is a super niche bonus, but it's really nice on maps with lots of shallows (Salt Marsh, Ghost Lake, some T90 community game maps) to blow up land units, and Great Wall is an underrated and super strong technology for any situation where turtling and booming are viable strategies (especially on Arena and Black Forest). Mind that the Chinese economy is very good, but not in Dark Age, so if you want to drush you will delay your Feudal Time a lot. A good economy will be beneficial throughout the game. Also mind that you can't get faster than no bonus advancing times to Feudal, in fact, it can even be normal you're forced to advance with 1+ pop if you attempt faster than usual advancing times, attempt fast advancing times at your own risk. Having extra villagers could help to find the sheep sooner, and then the Chinese must set some Villagers (usually all six) to start harvesting them. If you don't start close berries and don't see sheep on screen, send your vills to all different directions asap, and you'll find sheep/boar, take whichever. Once you get used to china start, you are like 1vil+loom ahead of normal start. They do get Arbalest, which is an awesome powerspike in Imperial, but later in the game they're not enough. • All technologies cost 10% less in the Feudal Age, 15% less in the Castle Age, and 20% less in the Imperial Age. The Chinese are a unique civilization, because they start with 6 Villagers and 0... Hera. I actually only play Chinese, and my strategies are quite simple. • (Team Bonus: Farms have an additional +45 food.). And welcome to week 7 of the Civ Strategies discussion. At least with the expansions increasing TC line of sight, it's easier to find sheep right away to get vill production ASAP and make the best use of the bonus. I had nothing other then my initial scout, a castle in the center of my base with a siege shop nearby. Verified Players are high level or other well known players in the community and their smurf accounts. The Chinese start is, I will admit, a little difficult to get used to (and many players never do). Report Save. The Great Wall and Rocketry are the unique technology upgrades and overall the Chinese are a very versatile civilization that can be extremely powerful on some maps. Unfortunately, my starts have been lackluster now. The favorite thing for the Chinese to do, however, is to wall up and boom (except on Arena, where walling is already taken care of). Additionally, the tech discount means slight savings on fletching and armor, as well as cheaper upgrade to crossbow and Bodkin in Castle Age. I always have more to say, though, so I think I'll stop here. You might also have troubles assigning your hurt villagers from boar into farms in the correct moment, just do that when you can and meanwhile assign them to chop the trees near the TC or into berries or sheep. r/aoe2: Community for AoE2 players. Don't have to make house instantly, can wait with that till you send to lumbercamp. 24 minutes make uni and monastery 25-26 minutes click imp. I walled in a mangonel by the castle, but cat did a full out castle push. Research Loom. then when my vils kill the 2nd sheep, i take one vil off sheep to bring the first boar in. card. The goals stated in the article are for everyone to achieve. They are also top tier in certain maps and game modes, such as no TC-start maps (nomad, land nomad) and maps with extra starting units (double migration, metropolis). Its often a good idea to dully wall your base if you go for the slow army of archers or infantry, their strengths are versatility and static defense and slow push. i have less idle TC after that and less awkward age times, Awesome nomad civ. Pretty hefty, I'd say. China to the east, and Persiato the west. This guide contains 11 build orders in 3 sheets. Overview of the Chinese bonuses, unique unit, and tech tree from Age of Empires 2. Helpful 0 Not Helpful 0. Their farm bonus is good for a faster Feudal, since it encourages earlier farms, as well as saving wood for reseed, which can be funneled directly into archers. If i was as dedicated to the Teutons because i am German as you are to the Chinese i would be the best Teutons player on Earth. This is because, while they get access to a lot of other units and can have the eco to make a lot of them, they lack a real "hammer" unit like the Paladin. Now all of Mongolia is in the grasp of Genghis Khan. While the Chinese late-game army is, in my opinion, one of the strongest in the game, it is not invincible. So I will just talk about the start. FU cavalier or light cav can attempt siege snipes, and Chinese onagers, though lacking in range, aren't completely useless, but if the enemy onagers are well protected and watchful or incoming Chinese onagers, it's almost impossible for the Chinese to take them head-on. What do you try to exploit when fighting against this civ? Do not desperate, chances are you can see your berries, react quickly and mill right away your berries (and if they are in the other direction of your villagers, garrison TC, gather point berries, set free, mill). This is as yolo as its gets with chinese. But I've recently switched how I start and noticed some improvements, so new tactics are always worth a try! Economic buildings and a Barracks are also provided to help you build up through the early stages of the game. The Siege Workshop is average, but their Scorpions get a great attack boost with Rocketry. However, they can pull off scout rushes as well. See to that, super Chinese expert confirmed. Even without tech-switches, this bonus is super nice to reinforce their preferred late-game army comp, with the Siege Ram upgrade (to pick one commonly-seen unit) costing only 800 food to upgrade from Capped Ram rather than 1000. Es kommt dann die Benutzerkontensteuerung,diese mit Ja bestätigen. AoE2.net does not verify players. The Japanese are an infantry civilization and command the strongest infantry of all civilizations with all technologies and upgrades available plus a speed boost for their attacks which results in a very high damage output. bombard towers, castle and towers are all good to hold a position or to slowly push. Also they can struggle to push against siege onagers or bombardcannon civs and rspecially in chokepoints it can be really tough make process. Respect, I expected nothing less! Later on rather building a Lumber Camp right away you will have to chop the trees near the TC until you have the spare wood for the Lumber Camp, other than that everything else remains the same than the sheep route. Join. But now th… Your TC has a greater line of sight, so chances are you already know where your sheep are. Bitte um Hilfe < > Showing 1-15 of 16 comments . Beyond are two vast empires. I originally created these sheets for personal use. aoe 2 hd startet nicht Der download klapp noch perfekt aber,wenn ichs dann drauf hab und bei steam aoe auf start klicke öffnet sich kurz das kleine steam fenster für aoe schließt sich wieder und nichts passiert. Age of Empires 2: Definitive Edition can be a daunting game for newcomers, but it only takes some light reading and a few games to get the basics squared away. Tower rush when I am flank. For example, the Chinese start out with +3 villagers but -200 food. Before the player finds the sheep, their Villagers can chop some of the wood near the Town Center, build houses, f… It holds over 1000 years of war and economy from Dark Age to Imperial Age. Go triple town center and try to go Imperial before 40 minutes with double blacksmith and over 100 villagers. Hot New Top. PLUS, you'll have Loom from the start. That is where the Chu Ko Nu comes in - it's storm of arrows (and high attack with Rocketry) give the Chinese late-game army the punch it needs to break the opponent, making it the backbone of the army. ), Unique Unit: Chu Ko Nu (Multi-arrow firing foot archer. Also, Chinese are pretty much the kings of Nomad. Surely no-one thought there would be a Chinese-centered discussion without the one and only ChuKoNoob did you? When I tried to launch the game, I got a first run popup that went away and then nothing. star Stars: 11; calendar_today 6 Jul, 2020 ... We break down the builds that top AoE2 pros are using. I knew my spidey-sense was tingling for a reason. Cheers! So, when I'm playing against Chinese, I always try to exploit their weakness to onagers and (if my civ has them and not siege onager) bombard cannons. The Chinese have the largest number of unique units in the game, and have second highest population cap, at 220 (the Iroquois are capable of a 225 population cap through Earth Mother Dance in the Fire Pit). The choice of archers/cavalry in feudal age depends mostly on your long term plan. Log In Sign Up. A deer close to your Scout. ), Feel free to throw out anything else you feel may be relevant strategical info regarding the Celts. Nice write up and i appreciate the insights. gagman It is the backbone of the Chinese army. When I try to launch the game from Steam, it acts like it wants to launch, but then returns to the game page (it says I've played for 1 minute). You can lure it to hurry up the whole process since you gather food faster from them. You will always have some idle time on TC, so don't worry about that. The eco bonus is cheaper upgrades and better farms, which benefits the eco no matter what build order you go for. The Chinese are a very versatile civilization with an overall solid technology tree. {Added in HD}, • Great Wall (Castle UT: Walls and towers have 30% more HP. Do you have any ideas for how to prioritize the chinese villagers for early game play? if you have a good start you can be ahead a villager. aoestats aggregates the latest ranked matches for Age of Empires II and provides in-depth data and statistics on a civilization basis; stats include: win rate, play rate, win rate vs. game length, and more! But... if you're unlucky, sheep might be trapped, might not even exist, they are too far away from TC, scout and villagers, or you might not even see where they are. Welcome to the AoE2 Strategy Center. Pikes when opponents go camels. The Chinese also train units relatively fast although these units, like the Russians, are slightly weaker than ordinary units. It is a chore you have to do until you do your first forced drop with boar (or deer) and even then don't get too confident and keep an eye. User account menu. If you're lucky, you might already have control of the sheep and you can start working right away! Their infantry and foot archers get all the upgrades they could want, and their cavalry is also solid despite missing two final tier upgrades (Paladin and Hussar). But first, Genghis Khan has another score to settle. Hot New Top Rising. Tags: Age of Empires II, Age of Empires2, AOE2, Aoe2 These have been verified by the AoE community. Age of Empires II: Definitive Edition lässt zum 20. i put 7 on sheep, before i send to wood. Welche Völker Sie wählen sollten und welche Stärken diese besitzen, lesen Sie in diesem Praxistipp. Starting off on the right foot is everything. So, while the Chinese CAN play flank effectively and use their bonuses to help them rush, they prefer to be in the pocket position and free-boom to a large late-game army. Chinese are very versatile with strong cavalry in feudal-castle-early imp. card classic compact. After wheelbarrow finishes buy 100 stone, start hand cart, get first gold upgrade Make 4th tc 21 -22 minutes make on a secondary gold (Ideally) As fourth tc goes up have tc near main gold send all vills to gold as well as fourth tc when finished. Pretty much the only rushing strategy they CAN'T do is drush into men-at-arms, since their food eco will be just a tad behind everyone else's, and drushing is a pretty food-intensive strategy. Posted by. Should have around 80 population. Easy to follow build order sheets. I'm mixing up the questions a little bit this time so we'll see how it goes. Die Dorfbewohner werden sich jetzt in dafür vorgesehenen Gebäude sammeln und Schutz suchen (Dorfzentrum, Turm, Burg). No discussion of the Chinese is complete without the Chu Ko Nu. You will always have some idle time on TC, so don't worry about that. After witnessing the power of our cavalry in action, the Chinese spoke of nothing but peace. Die stärksten Völker in "Age of Empires 2" haben noch immer unterschiedliche Stärken. You will just be behind even if you win the vill fight, and if you lose the vill fight you are gg minute 2. I'm new to Steam and I just purchased, downloaded, and installed AOE2DE. Press question mark to learn the rest of the keyboard shortcuts. It is such a powerful unit in Imperial Age, especially after Rocketry. And you did not disappoint :). Yo welcome back to another advanced guide, this should help you guys out with the chinese dark age which could be tricky at times. It becomes a lot easier to deny resources and then all you need will be rams.Also, reaching castle fast means later every technologies become lot cheaper. Halbs, cavalier/light cav (depending on whether or not there is trade), skirmishers, and siege rams are generally the units of choice to round out the Chinese army. the chinese are one of my favorite civ in game. If u mill, best to gather is fish, then hunts and sheets, berries last, I used to put my tc by fish forest but I found ships attack it or I get walled into the coastline. if you have a good start you can be ahead a villager. (With the exception of nomad). Empire Wars is a new game mode, exclusively introduced into Age of Empires II: Definitive Edition!In Empire Wars, players start with a small town and economy.All players start in the Feudal Age, with 27 villagers already working farms, chopping trees and mining gold. Also, you have to assign your first created villager into a house, and afterwards right away into food, yes, even if that means 7 on sheep. Crush opponents with full tech army backed by strong economy. Skirms when opponents go pikes, archers, or calvary archers. 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